![]() ![]() "There have been people talking about these different forms of cloud gaming from the consumer side, such as: 'you can now play these AAA games on mobile' or 'I can now do these different kinds of games', which was the promise of Stadia. So in many ways it was inevitable that cloud technology would continue to play a significant role in what this team was going to do. But Google decided to pivot away from internal development, which led to the formation of Haven instead. Now, we've just welcomed another 21 engineers to focus on long-term cloud innovation, because we really believe it's going to be a game changer in terms of how games are made."īefore Haven, Raymond had been working at Google on making games for its new Stadia cloud streaming platform. "We had a cloud team initially that was about six people working on new ways to work. "We didn't have offices at first and we thought why not innovate here and avoid people having these big machines and VPNing in? "We already mentioned that we built the studio in a cloud and that was our vision since we started during the pandemic," Raymond tells us. Jade Raymond, Haven StudiosĪnd what's more it's made some key engineering hires, and significantly increased its investment in R&D and the cloud. The developer now has 106 employees - a rise over more than 50 since October last year - so it's certainly no small indie team anymore. And a lot has changed in just a short amount of time. Today, as the deal is finally confirmed, we've caught up with Haven again. And it also sees PlayStation gain a presence in Canada, one of the world's most successful games development countries. The developer is also making a live service title, which fits neatly with Sony's stated ambition to push further into online service-based games. And when we spoke back then, it was clear why Sony was interested in buying a team that had only been founded in 2021.įor starters, it's a company filled with established talent, not just Raymond but a whole number of experienced names who were behind major hits such as Assassin's Creed and Rainbow Six: Siege. The two companies announced the planned acquisition in March. ![]() The team at Haven Studios - the Canadian game developer led by industry veteran Jade Raymond - are now officially PlayStation employees. From dramatic romance to bug-busting, the couple must make it through together to survive.The ink has now dried. Haven for Windows is a stunning example of how engaging a story-based RPG can be. ![]() Facing a new life as Yu and Kay, you must learn how to survive and keep anything from tearing their love apart. Your PC screen will transport you into their new home as you connect with their intimate journey. ![]() When they’re not fighting enemies, cooking together, or looking for spare parts, Yu and Kay enjoy spending quality alone time together. You’ll encounter scores of danger as you look for the parts and materials the couple need. Some look like giant bugs, while others are much more monstrous. Love conquers allįighting as both lovers side-by-side, you will face many kinds of enemies in this PC game. Plus, fighting as two characters will make you feel extra powerful. There’s whimsy abound in this game's alien environment. Gliding around the surface of their planet, you’ll enjoy a magical aesthetic. Yu and Kay’s love fuels the story, but the environment is also engaging. High-quality graphics immerse you in the mysterious world. PC gamers with early access to Haven loved its visual appeal. ![]()
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